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Create lipsync-vi.mjs #15

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UncleBob2
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I am using your template to create a Vietnamese module

@met4citizen
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Great! While I'm not familiar with Vietnamese phonology, I checked that it is considered mostly a phonetically orthographic language. So, the template you selected is likely a good fit. However, unlike Finnish which is an extreme case, Vietnamese is likely to have more pronunciation exceptions and complexities not fully represented in its writing system.

Regarding your code, remember that Ready Player Me avatars and the TalkingHead class only work with Oculus visemes. You can find the full list of Oculus visemes in Appendix C of the README.

@UncleBob2
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@met4citizen

I got it working and will spend more time perfecting it. You can see its current demo here: https://youtu.be/NTL6adKpIss

@met4citizen
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Hi. Just checking if you've had time to finalize the Vietnamese lip-sync module. - If you have, and you're still willing to contribute it to the project, you can simply update the lipsync-vi.mjs file, and I will test and merge it.

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