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Implementation of Othello game with model training using evolutionary algorithms

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Othello-Game

Implementation of Othello game with model training using a heuristic evolutionary alogrithm. This project consists of three sections, game logic, Minimax as a decision rule, which the model chooses the actions upon, and training the model using evolutionary alogirthm. Technical Report.

Shakespeare Tragedy

Play the game

refer to Releases for latest version of game to play.

Game Start

Game play

Acknowledgement

I would like to express my thanks of gratitude to amazing Haniye who helped me complete this project.