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performance increase in alignment #279

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andreasbuhr
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Some changes which result in a performance improvement of about 1.5%

I know it makes the code less readable. Only merge if you like it.

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@andreasbuhr
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Hi @BrettDong,

thank you so much for your review. Yes, I do know that (uint64_t)p[0]<<32 | p[1] is not equivalent to *((uint64_t*)p). But you when taking into account the function __occ_aux, things are different. The function __occ_aux counts how many two-bit tuples bits are equal to c in the 64bit integer. The parameter c can only be 0, 1, 2, or 3. The number of two-bit tuples equal to c does not change when reordering the bytes. So __occ_aux((uint64_t)p[0]<<32 | p[1], c) is in fact equivalent to __occ_aux(*((uint64_t*)p), c). And it is significantly faster. So I'd still suggest to merge this pull request.

best regards,
Andreas

@BrettDong
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Thank you a lot for your detailed explanation! After I incorporated these three lines of changes my application seem to get stuck in an infinite loop inside BWT but if I restore these three lines the problem immediately disappears. Therefore I thought the problem arose from the equivalence got broken. Now the culprit must lie somewhere else.

@andreasbuhr
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Can you provide instructions how to reproduce this? Like what exact command are you running on what exact input files?

@BrettDong
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Seems the reason of the problem I encountered is the compiler doing aggressive inline and

y = ((c&2)? y : ~y) >> 1 & ((c&1)? y : ~y) & 0x5555555555555555ull;

this line overwrites content in p array.

@andreasbuhr
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The function takes y by value, so it should not change the array. Do you think it is a bug in your compiler?

@BrettDong
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I think I was encountering a compiler bug. So sorry for my impulsive comment above. Your changes are indeed mathematically equivalent and should not break the behaviour of the program.

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2 participants