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doc(examples): add websocket client examples
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Nerixyz committed Mar 3, 2024
1 parent 5c563b1 commit f1db88b
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9 changes: 9 additions & 0 deletions doc/async_websocket_client.rst
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Asynchronous WebSocket Client
-------------------------
This example demonstrates a basic asynchronous WebSocket client using
`boost::beast`_.

.. literalinclude:: ../examples/async_websocket_client.cpp
:lines: 7-

.. _boost::beast: https://github.com/boostorg/beast
2 changes: 2 additions & 0 deletions doc/examples.rst
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Expand Up @@ -12,3 +12,5 @@ Examples
async_https_client
echo_client
echo_server
websocket_client
async_websocket_client
9 changes: 9 additions & 0 deletions doc/websocket_client.rst
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WebSocket Client
------------
This example demonstrates a basic synchronous WebSocket client using
`boost::beast`_.

.. literalinclude:: ../examples/websocket_client.cpp
:lines: 7-

.. _boost::beast: https://github.com/boostorg/beast
4 changes: 4 additions & 0 deletions examples/CMakeLists.txt
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Expand Up @@ -21,6 +21,8 @@ if(NOT ENABLE_WINTLS_STANDALONE_ASIO)
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
# Temporary workaround issue https://github.com/boostorg/beast/issues/1582
target_compile_options(${name} PRIVATE "-wd4702")
# Object files get quite big when using async and beast
target_compile_options(${name} PRIVATE "/bigobj")
endif()

if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
Expand All @@ -37,4 +39,6 @@ if(NOT ENABLE_WINTLS_STANDALONE_ASIO)

add_wintls_example(https_client)
add_wintls_example(async_https_client)
add_wintls_example(websocket_client)
add_wintls_example(async_websocket_client)
endif()
180 changes: 180 additions & 0 deletions examples/async_websocket_client.cpp
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//
// Copyright (c) 2024 Kasper Laudrup (laudrup at stacktrace dot dk)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/strand.hpp>

#include <wintls.hpp>
#include <wintls/beast.hpp>

#include <cstdlib>
#include <iostream>
#include <memory>
#include <string>

namespace beast = boost::beast; // from <boost/beast.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
namespace ssl = wintls; // from <wintls/wintls.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>

//------------------------------------------------------------------------------

// Report a failure
void fail(beast::error_code ec, const char* what) {
std::cerr << what << ": " << ec.message() << "\n";
}

// Sends a WebSocket message and prints the response
class session : public std::enable_shared_from_this<session> {
tcp::resolver resolver_;
websocket::stream<ssl::stream<beast::tcp_stream>> ws_;
beast::flat_buffer buffer_;
std::string host_;
std::string text_;

public:
// Resolver and socket require an io_context
explicit session(net::io_context& ioc, ssl::context& ctx)
: resolver_(net::make_strand(ioc))
, ws_(net::make_strand(ioc), ctx) {
}

// Start the asynchronous operation
void run(const char* host, const char* port, const char* text) {
// Set SNI hostname (many hosts need this to handshake successfully)
ws_.next_layer().set_server_hostname(host);

// Enable Check whether the Server Certificate was revoked
ws_.next_layer().set_certificate_revocation_check(true);

// Save these for later
host_ = host;
text_ = text;

// Look up the domain name
resolver_.async_resolve(host, port, beast::bind_front_handler(&session::on_resolve, shared_from_this()));
}

void on_resolve(beast::error_code ec, tcp::resolver::results_type results) {
if (ec)
return fail(ec, "resolve");

// Set a timeout on the operation
beast::get_lowest_layer(ws_).expires_after(std::chrono::seconds(30));

// Make the connection on the IP address we get from a lookup
beast::get_lowest_layer(ws_).async_connect(results,
beast::bind_front_handler(&session::on_connect, shared_from_this()));
}

void on_connect(beast::error_code ec, tcp::resolver::results_type::endpoint_type ep) {
if (ec)
return fail(ec, "connect");

// Set a timeout on the operation
beast::get_lowest_layer(ws_).expires_after(std::chrono::seconds(30));

// Update the host_ string. This will provide the value of the
// Host HTTP header during the WebSocket handshake.
// See https://tools.ietf.org/html/rfc7230#section-5.4
host_ += ':' + std::to_string(ep.port());

// Perform the SSL handshake
ws_.next_layer().async_handshake(wintls::handshake_type::client,
beast::bind_front_handler(&session::on_ssl_handshake, shared_from_this()));
}

void on_ssl_handshake(beast::error_code ec) {
if (ec)
return fail(ec, "ssl_handshake");

// Turn off the timeout on the tcp_stream, because
// the websocket stream has its own timeout system.
beast::get_lowest_layer(ws_).expires_never();

// Set suggested timeout settings for the websocket
ws_.set_option(websocket::stream_base::timeout::suggested(beast::role_type::client));

// Perform the websocket handshake
ws_.async_handshake(host_, "/", beast::bind_front_handler(&session::on_handshake, shared_from_this()));
}

void on_handshake(beast::error_code ec) {
if (ec)
return fail(ec, "handshake");

// Send the message
ws_.async_write(net::buffer(text_), beast::bind_front_handler(&session::on_write, shared_from_this()));
}

void on_write(beast::error_code ec, std::size_t bytes_transferred) {
boost::ignore_unused(bytes_transferred);

if (ec)
return fail(ec, "write");

// Read a message into our buffer
ws_.async_read(buffer_, beast::bind_front_handler(&session::on_read, shared_from_this()));
}

void on_read(beast::error_code ec, std::size_t bytes_transferred) {
boost::ignore_unused(bytes_transferred);

if (ec)
return fail(ec, "read");

// Close the WebSocket connection
ws_.async_close(websocket::close_code::normal, beast::bind_front_handler(&session::on_close, shared_from_this()));
}

void on_close(beast::error_code ec) {
if (ec)
return fail(ec, "close");

// If we get here then the connection is closed gracefully

// The make_printable() function helps print a ConstBufferSequence
std::cout << beast::make_printable(buffer_.data()) << std::endl;
}
};

//------------------------------------------------------------------------------

int main(int argc, char** argv) {
// Check command line arguments.
if (argc != 4) {
std::cerr << "Usage: " << argv[0] << " <host> <port> <text>\n\n"
<< "Example: " << argv[0] << " echo.websocket.org 443 \"Hello, world!\"\n";
return EXIT_FAILURE;
}
const auto host = argv[1];
const auto port = argv[2];
const auto text = argv[3];

// The io_context is required for all I/O
net::io_context ioc;

// The SSL context is required, and holds certificates
ssl::context ctx{wintls::method::system_default};

// Use the operating systems default certificates for verification
ctx.use_default_certificates(true);

// Verify the remote server's certificate
ctx.verify_server_certificate(true);

// Launch the asynchronous operation
std::make_shared<session>(ioc, ctx)->run(host, port, text);

// Run the I/O service. The call will return when
// the socket is closed.
ioc.run();

return EXIT_SUCCESS;
}
104 changes: 104 additions & 0 deletions examples/websocket_client.cpp
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//
// Copyright (c) 2024 Kasper Laudrup (laudrup at stacktrace dot dk)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/connect.hpp>
#include <boost/asio/ip/tcp.hpp>

#include <wintls.hpp>
#include <wintls/beast.hpp>

#include <cstdlib>
#include <iostream>
#include <string>

namespace beast = boost::beast; // from <boost/beast.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
namespace ssl = wintls; // from <wintls/wintls.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>

//------------------------------------------------------------------------------

// Sends a WebSocket message and prints the response
int main(int argc, char** argv) {
try {
// Check command line arguments.
if (argc != 4) {
std::cerr << "Usage: " << argv[0] << " <host> <port> <text>\n\n";
std::cerr << "Example: " << argv[0] << " echo.websocket.org 443 \"Hello, world!\"\n";
return EXIT_FAILURE;
}
std::string host = argv[1];
const auto port = argv[2];
const auto text = argv[3];

// The io_context is required for all I/O
net::io_context ioc;

// The SSL context is required, and holds certificates
ssl::context ctx{wintls::method::system_default};

// Use the operating systems default certificates for verification
ctx.use_default_certificates(true);

// Verify the remote server's certificate
ctx.verify_server_certificate(true);

// Construct the TLS stream with the parameters from the context
// These objects perform our I/O
tcp::resolver resolver{ioc};
websocket::stream<ssl::stream<tcp::socket>> ws{ioc, ctx};

// Set SNI hostname (many hosts need this to handshake successfully)
ws.next_layer().set_server_hostname(host);

// Enable Check whether the Server Certificate was revoked
ws.next_layer().set_certificate_revocation_check(true);

// Look up the domain name
const auto results = resolver.resolve(host, port);

// Make the connection on the IP address we get from a lookup
auto ep = net::connect(beast::get_lowest_layer(ws), results);

// Set SNI Hostname (many hosts need this to handshake successfully)
ws.next_layer().set_server_hostname(host.c_str());

// Update the host_ string. This will provide the value of the
// Host HTTP header during the WebSocket handshake.
// See https://tools.ietf.org/html/rfc7230#section-5.4
host += ':' + std::to_string(ep.port());

// Perform the SSL handshake
ws.next_layer().handshake(wintls::handshake_type::client);

// Perform the websocket handshake
ws.handshake(host, "/");

// Send the message
ws.write(net::buffer(std::string(text)));

// This buffer will hold the incoming message
beast::flat_buffer buffer;

// Read a message into our buffer
ws.read(buffer);

// Close the WebSocket connection
ws.close(websocket::close_code::normal);

// If we get here then the connection is closed gracefully

std::cout << beast::make_printable(buffer.data()) << std::endl;
} catch (const std::exception& e) {
std::cerr << "Error: " << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}

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