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Releases: laplamgor/kantai3d-kccp-patcher

v3.0.0

29 Apr 11:48
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  • Remove the frame rate limit (was limited at 60fps in the original game)
  • Add options in game UI (next to sound settings)
  • Use AI-generated depth maps for all CGs without a painted depth map

v2.3.0

20 Dec 17:31
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  • Fix padding missing (was 150 px before v2.2.0)

v2.2.0

12 Dec 11:07
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  • Fix wrong UV for CG with top-left out-of-bound (e.g. Kaga Kai Ni)
  • Simplify code

v2.0.0

01 Oct 12:40
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Add jiggling physics 🍮

v1.2.0

08 Aug 18:45
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Fix bug:

  • Fix damage CG depth map error

v1.1.0

01 Aug 05:14
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  • Use jsDelivr CDN for downloading depth map
  • Change tilting logic
    • Now use velocity instead of position of cursor
    • Add fade out (slowing reset position after movement)
    • Improve handling for moving across borders of the game

v1.0.0

21 Oct 17:00
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First release.