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Recreation of Houdini lattice node with OpenGL rendering and minimal unit testing.

Requirements:

  • OpenGL 3.3
  • glfw window library
  • glew function loading library
  • glm math library
  • Catch2 3 unit testing framework

Warning: mesh files used in main.cpp are not included.

Another warning: by default, demo works only in release mode and tests work only in debug mode. That is because I do not know how to make conditional compilation definitions with CMake and Catch2 does not compile in release mode for some reason.