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BDI Agent Programming with AgentSpeak. Agents act and communicate within an environment where they must collect resources and avoid obstacles. Implementation of A* search algorithm for navigation.

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BDI Agent Programming with AgentSpeak. Agents act and communicate within an environment where they must collect resources and avoid obstacles. Implementation of A* search algorithm for navigation. The agents have a set amount of energy, which decreases with every move they make. The aim is to collect all the resources in the map, before the energy runs out. The agents have no knowledge of a map, and just have the ability to move, scan a radius (to see obstacles and resources), collect, and deposit. The agents can be programmed to speak to eachother and share information. The agents are controlled through the code written in AgentSpeak, with Java used to perform utility operations such as navigation, updating coordinates, and more.

How to run

The easiest way to run this project is to download the Jason IDE, and run the five scenarios within it.

Requirements

  • Java JDK 1.8 or greater is required.
  • Download the latest version of Jason.

Set up

  1. Extract the files to a directory of your choice.
  2. Navigate to the folder jedit and double click on jedit.jar.
  3. Within the IDE navigate to Plugins -> Plugins Options -> Jason.
  4. Set the jason.jar location.
  5. Set the directory libs as the Ant libs.
  6. Set the jade.jar location.

Select a scenario

  • Navigate to File -> Open and choose one of the .mas2j files in the github repository such as scenario_1.mas2j.
  • Click the green arrow in the bottom right of the IDE to run the scenario.
  • Click the red exclamation mark adjacent to the green arrow, to terminate the scenario.

Scenario 1

  • A single agent is programmed to rotate around the map, scanning for gold every 5 steps. When gold is found, the agent collects as much as it can, remember the location, and return to deposit the gold at the base. The agent then continually returns to the gold deposit until it is empty, it will then continue this process until all gold has been collected.

scenario-1.png

Scenario 2

  • There is again a single agent, but this time on the map there are obstacles. The agent uses an implementation of the A* search to move around the obstacles, it then marks where the obstacles are on its internal map. It should be noted that the agent starts with zero knowledge of the map and has to form that knowledge. Gold is again collected in a similar manner to scenario 1.

scenario-2.png

Scenario 3

  • There are now two agents, gold, diamonds and obstacles. Each agent has been assigned at instantiation whether it will collect gold or diamonds. If an agent scans a resource it cannot collect, it will share that knowledge by sending the coordinates to the other agent. The other agent will then react accordingly and collect the resource. The implementation is such that agents share a map and update it to help eachother understand where obstacles are.

scenario-3.png

Scenario 4

  • This is a more complex version of scenario 3. There are now four agents. The agents all communicate with eachother when they scan obstacles and resources. Now the closest appropriate agent will pick up a resouce that another agent has scanned, as well as the resources they scan and can pick up.

scenario-4.png

Scenario 5

  • There are six agents in this scenario. The approach is very similar to scenario 4. Improvements could be made to how the agents communicate to make for a more efficient implementation. However, all resources are collected before the agent's collective energy runs out.

scenario-5.png

File Descriptions

scenario_X.mas2j

These are files that specify the scenario that should be run. Open this file in the Jason IDE to load the respective scenario. Don't edit.

scenario.json

This is a JSON file that is used during the set up of the scenarios. Don't edit.

libs

This folder contains rover.jar which is where the whole environment of the scenarios is defined.

aiLibs

This folder contains all the Java classes that the agents use, such as updating coordinates, performing A* search navigation, adding obstacle coordinates, etc.

src/asl

This folder contains the agents written in AgentSpeak. Look at these files to understand how AgentSpeak works, and how the agents move and communicate with eachother. It is different to traditional programming so might have a learning curve, be sure to use the resources I have laid out below. There are three agents to pick up gold, three agents to pick up diamonds, and a basic agent that is used during the first scenario.

More information

For more information about getting started with Jason see here.

For more information about BDI (Belief, Desire, Intention) programming see here.

Finally, for more information about AgentSpeak you may be interested in the book Programming Multi-Agent Systems in AgentSpeak using Jason by Rafael H. Bordini, Jomi Fred Hübner, and Michael Wooldridge, available here.

Alternatively, see these slides: http://jason.sourceforge.net/jBook/SlidesJason.pdf.

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BDI Agent Programming with AgentSpeak. Agents act and communicate within an environment where they must collect resources and avoid obstacles. Implementation of A* search algorithm for navigation.

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