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Code extract from the minigame "The Assassin" using libGDX a* star pathfinding. For android and html.

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j-o-e-d-o-e/the_assassin

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the_assassin

This code extract is used for the fight scenes in the minigame "The Assassin" and uses the libgdx ai/pathfinding module. Includes unit-testing.

Web

The 1st version of this game is published on:

Android

The .apk-file with the current (2nd) version is available here.

android

Desktop/dev

  • Run gradle desktop:run or gradle wrapper.
  • IDE: Enable annotation processing (for lombok) and change working directory to /core/assets.
  • In the game, press p to see controls info.

fightscreen

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Code extract from the minigame "The Assassin" using libGDX a* star pathfinding. For android and html.

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