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Simple HTTP server and chat room game for CS4310 built with olcPixelGameEngine

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club_bronco

Build Instructions

IMPORTANT: The game is configured to be purely locally hosted by default. To change this, edit config.h first and set NO_FRIENDS to false. Then, change IP_ADDRESS to the public IP of the computer hosting the server, IP_ADDRESS_LOCAL to the local IP of the hosting computer and, PORT to the port number to be used for client-server communications.

Navigate to the root directory and run the Makefile with make. Start the server with ./server and the client with ./client.

Configuration

To change the public IP address the server is hosted on, edit IP_ADDRESS in config.h.
To change the local IP address the server listens on, edit IP_ADDRESS_LOCAL in config.h.

Supported Platforms

Linux and OSX 10.15 or above

OLC Game Engine

If make fails to build olcPixelGameEngine for some reason, reference the olcPixelGameEngine documentation below.
Information
Compilation on Linux
Compilation on Windows

Controls

  • Click to move
  • Enter to type and send messages
  • Quit with esc

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Simple HTTP server and chat room game for CS4310 built with olcPixelGameEngine

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