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Releases: gamelab/kiwi.js

v1.0.0

28 May 00:48
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Version 1.0.0 of the Kiwi.js HTML5/Javascript game framework.

kiwi.js-0.7

13 Mar 22:27
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kiwi.js-0.7 Pre-release
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Merge branch 'dev'

kiwi.js-0.6.1

04 Mar 20:54
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kiwi.js-0.6.0

09 Feb 20:23
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kiwi.js-0.5.3

19 Dec 03:47
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kiwi.js-0.5.3 Pre-release
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kiwi.js-0.5.2

26 Nov 03:08
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kiwi.js-0.5.2

kiwi.js-0.5.1

05 Nov 21:21
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kiwi.js-0.5.1 Pre-release
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Release Notes 0.5.1

Kiwi.js (BETA)

###HTML5 game library written in TypeScript/Javascript

version 0.5.1

###Release notes for this version

####New Features

  • Plugin Infrastructure
    See plugin documentation for details.
  • Build Scripts
    Gruntfile now has three options:
    grunt dev - compiles typescript and minifies js.
    grunt docs - compiles documentation and copies kiwi logo and css over the top of compiled files.
    grunt full - does both of the above

####Bug Fixes
Audio

  • Audio now works in Cocoon (Audio tags only), also works on IPad 2 (Audio Tags) & Ipad 3 (WebAudio) API.
  • On Ipad2 switching between sounds held in multiple audio tags can cause the removal of some audio from memory.
  • ArcadePhysics
    Fixed code inconsistencies

Build Scripts
A number of typescript files were updated to allow compilation using the node based Typescript compiler 0.9.0.1.

####Changes to API pre-exisiting API in this release
None - this release contains only bug fixes and new features, games that ran under 0.5.0 should run identically on 0.5.2
Note: To run the new grunt build script you'll need to update your node packages by doing npm install

Kiwi.js-0.5.0

21 Oct 03:11
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Kiwi.js-0.5.0 Pre-release
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kiwi.js-0.5.0

Merge branch 'dev'