Skip to content

Commit

Permalink
Merge branch 'develop'
Browse files Browse the repository at this point in the history
  • Loading branch information
ekelokorpi committed Mar 31, 2020
2 parents 708567f + 35a16a8 commit 8cbe5a7
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 2 deletions.
2 changes: 1 addition & 1 deletion src/engine/core.js
Expand Up @@ -99,7 +99,7 @@ var game = {
Engine version.
@property {String} version
**/
version: '2.13.0',
version: '2.13.1',
/**
@property {Boolean} _booted
@private
Expand Down
2 changes: 1 addition & 1 deletion src/engine/physics.js
Expand Up @@ -460,7 +460,7 @@ game.createClass('Physics', {
}
for (j = 0; j < this._collisionGroups[i].length; j++) {
if (this._collisionGroups[i][j] && this._collisionGroups[i][j].collideAgainst.length > 0) {
this._collide(this._collisionGroups[i][j]);
this.collide(this._collisionGroups[i][j]);
}
}
}
Expand Down
1 change: 1 addition & 0 deletions src/engine/system.js
Expand Up @@ -452,6 +452,7 @@ game.createClass('System', {
**/
_updateWindowSize: function() {
if (typeof document === 'undefined') return;
if (game.device.android && window.innerHeight - this._windowHeight === 24) return; // Fix Android 6 screen size bug
this._windowWidth = game.device.WKWebView ? document.documentElement.clientWidth : window.innerWidth;
this._windowHeight = game.device.WKWebView ? document.documentElement.clientHeight : window.innerHeight;
if (game.device.crosswalk && this._windowWidth === 0) {
Expand Down

0 comments on commit 8cbe5a7

Please sign in to comment.