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GEOSwift

Build Status CocoaPods Compatible

Easily handle a geographical object model (points, linestrings, polygons etc.) and related topographical operations (intersections, overlapping etc.).
A type-safe, MIT-licensed Swift interface to the OSGeo's GEOS library routines, nicely integrated with MapKit and Quicklook.

For MapboxGL integration visit: https://github.com/GEOSwift/GEOSwiftMapboxGL

Features

  • A pure-Swift, type-safe, optional-aware programming interface
  • Automatically-typed geometry deserialization from WKT and WKB representations
  • MapKit and MapboxGL integration
  • Quicklook integration
  • A lightweight GEOJSON parser
  • Extensively tested

Requirements

  • iOS 8.0+ / Mac OS X 10.10+
  • Xcode 9
  • Swift 4 (For Swift 3 support use release 1.0.2 or earlier.)
  • CocoaPods 1.0.1+

Usage

Geometry creation

// 1. From Well Known Text (WKT) representation
let point = Waypoint(WKT: "POINT(10 45)")
let polygon = Geometry.create("POLYGON((35 10, 45 45.5, 15 40, 10 20, 35 10),(20 30, 35 35, 30 20, 20 30))")

// 2. From a Well Known Binary (WKB)
let WKB: NSData = geometryWKB()
let geometry2 = Geometry.create(WKB.bytes, size: WKB.length)

// 3. From a GeoJSON file:
if let geoJSONURL = NSBundle.mainBundle().URLForResource("italy", withExtension: "geojson"),
    let geometries = Geometry.fromGeoJSON(geoJSONURL),
    let italy = geometries[0] as? MultiPolygon
{
    italy
}

MapKit and MapboxGL integration

GEOSwift makes it easy generate annotations to display on a mapview using Apple MapKit and MapboxGL. On each Geometry instance you can call one of the related convenience func mapShape() or mapboxShape(), that will return an annotation object ready to be added as annotations to a MKMapView (for MapKit) or MGLMapView (for MapboxGL):

Example for MapKit:

let shape1 = point.mapShape() // will return a MKPointAnnotation

Example for MapboxGL:

For MapboxGL integration visit: https://github.com/GEOSwift/GEOSwiftMapboxGL

In this table you can find which annotation class you should expect when calling mapShape() or mapboxShape() on a geometry:

WKT Feature GEOSwift class MapKit MapboxGL
POINT WayPoint MKPointAnnotation MGLPointAnnotation
LINESTRING LineString MKPolyline MGLPolyline
POLYGON Polygon MKPolygon MGLPolygon
MULTIPOINT MultiPoint MKShapesCollection not supported
MULTILINESTRING MultiLineString MKShapesCollection not supported
MULTIPOLYGON MultiPolygon MKShapesCollection not supported
GEOMETRYCOLLECTION GeometryCollection MKShapesCollection not supported

Of course you should provide your implementation of the mapview delegate protocol (MKMapViewDelegate or MGLMapViewDelegate). In MapKit, when dealing with geometry collections you have to define your own MKOverlayRenderer subclass. Currently geometry collections are not supported when using MapboxGL.

Topological operations

Let's say we have two geometries:

Example geometries

GEOSwift let you perform a set of operations on these two geometries:

Topological operations

Predicates:

  • equals: returns true if this geometric object is “spatially equal” to another geometry.
  • disjoint: returns true if this geometric object is “spatially disjoint” from another geometry.
  • intersects: returns true if this geometric object “spatially intersects” another geometry.
  • touches: returns true if this geometric object “spatially touches” another geometry.
  • crosses: returns true if this geometric object “spatially crosses’ another geometry.
  • within: returns true if this geometric object is “spatially within” another geometry.
  • contains: returns true if this geometric object “spatially contains” another geometry.
  • overlaps: returns true if this geometric object “spatially overlaps” another geometry.
  • relate: returns true if this geometric object is spatially related to another geometry by testing for intersections between the interior, boundary and exterior of the two geometric objects as specified by the values in the intersectionPatternMatrix.

Playground

Explore more, interactively, from the Xcode project’s playground. It can be found inside GEOSwift workspace. Open the workspace on Xcode, build the GEOSwift framework and open the playground file.

Playground

Installation

Embedded frameworks require a minimum deployment target of iOS 8 or OS X Mavericks. GEOS is a configure/install project licensed under LGPL 2.1: it is difficult to build for iOS and its compatibility with static linking is at least controversial. Use of GEOSwift without CocoaPods and with a project targeting iOS 7, even if possible, is advised against.

CocoaPods

CocoaPods is a dependency manager for Cocoa projects. To install GEOSwift with CocoaPods:

  • Make sure CocoaPods is installed (GEOSwift requires version 0.39.0 or greater).

  • Update your Podfile to include the following:

use_frameworks!
pod 'GEOSwift'
  • Run pod install.

NOTE: running pod install may cause some errors if your machine does not have autoconf, automake and glibtool, if you encounter those errors you can run brew install autoconf automake libtool to install those packages and run again pod install.

Creator

Andrea Cremaschi (@andreacremaschi)

License

  • GEOSwift was released by Andrea Cremaschi (@andreacremaschi) under a MIT license. See LICENSE for more information.
  • GEOS stands for Geometry Engine - Open Source, and is a C++ library, ported from the Java Topology Suite. GEOS implements the OpenGIS Simple Features for SQL spatial predicate functions and spatial operators. GEOS, now an OSGeo project, was initially developed and maintained by Refractions Research of Victoria, Canada.

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The Swift Geographic Engine.

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