Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

DSPHLE/Zelda: Add two missing filters #12773

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

Tilka
Copy link
Member

@Tilka Tilka commented May 12, 2024

The biquad filter is used in all Pikmin games for cursor sound effects in the main menu, although the difference is subtle.
EDIT: It's also used for some instruments in sequenced songs.

The low-pass filter is used at least by Pikmin 2 Wii during the spaceship crash in the intro and fixes the missing "puff" sound effects whenever there is black smoke coming out of the engine.

Before:
https://github.com/dolphin-emu/dolphin/assets/123798/795fc7d8-a653-48d7-a0c0-d29d92467d98

After:
https://github.com/dolphin-emu/dolphin/assets/123798/b587737c-2e8a-41e0-8742-75e379f64981

The biquad filter is used in all Pikmin games for cursor sound effects
in the main menu, although the difference is subtle.

The low-pass filter is used at least by Pikmin 2 Wii during the
spaceship crash in the intro and fixes the missing "puff" sound effects
whenever there is black smoke coming out of the engine.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
1 participant