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Bugfix: Prevent negative Golem HP #6666

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@kphoenix137 kphoenix137 commented Sep 28, 2023

Fixes: #1521
Fixes: #1522

@StephenCWills
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Probably, there is some relevant discussion in #1523.

Source/monster.cpp Outdated Show resolved Hide resolved
Co-authored-by: Stephen C. Wills <[email protected]>
@FitzRoyX
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I think there was some question on whether the proper fix was to prevent the player's mana from going negative.

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Golem HP overflows when cast with negative mana Monsters don't target Golem
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