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Releases: defold/extension-fbinstant

Updated to support Defold 1.8.0

15 Apr 08:02
4e0a4fc
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CHANGE: This version works on Defold 1.8.0 and above

FBInstant 7.0.3

03 Jun 06:28
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NEW: Added ability to mock entry point data while testing locally

FBInstant 7.0.2

13 May 09:13
f3727de
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FIX: Changed the way string allocation works in updated version of emscripten (from Defold 1.2.178)

FBInstant 7.0.1

18 Apr 14:47
868932d
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FIX: Issue with fbinstant.get_players()

FBInstant 7.0.0

28 Dec 22:45
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BREAKING CHANGE: Updated to support latest version of Emscripten, released with Defold 1.2.178

FBInstant 6.1.3

10 Dec 11:14
43f919d
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FIX: Change from Pointer_stringify() to UTF8ToString() to comply with Emscripten changes

FBInstant 6.1.2

25 Nov 05:45
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FIX: The ad id is now nil when the extension fail to get an interstitial or rewarded ad

FBInstant 6.1.1

20 Nov 16:14
3956e38
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FIX: Handle if fbinstant.log_event() has nil value for value_to_sum etc

FBInstant 6.1.0

28 Oct 22:31
543b450
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CHANGE: Removed deprecated activity store API

FBInstant 6.0.0

02 Oct 12:38
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This release fixes issues with the HTML5 template in combination with new functionality released in Defold 1.2.162.

BREAKING CHANGE:

  • Remove fb_instant tag from game.project. It is not used anymore. we don’t use it anymore;
  • Reset .html shell to default in game.project. We now merge everything that we need for the FBInstant native extension using the Manifest Merging Tool (if you added something custom, just copy-paste default template and add your custom things);
  • Read the manual about the HTML5 section of the game.project settings
  • Read the HTML5 manual