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current scale calculation fix #308

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@filip0v filip0v commented Nov 27, 2017

Hi dabeng!

I corrected the calculation of the current zoom range, the current implementation does not work for all cases.

For example, for an element with the style transform: rotate (90deg) translateY (-100%) scale (2,2); an incorrect value is returned.

The thing is that the scale must be calculated from the transformation matrix according to the formula (matrix or matrix3d, not important):

scale = Math.sqrt (matrix[0] * matrix[0] + matrix[1] * matrix[1]);

jsfiddle for an example: https://jsfiddle.net/q4hjffwd/

Link with more detailed description about it: https://css-tricks.com/get-value-of-css-rotation-through-javascript/

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filip0v commented Dec 5, 2017

@dabeng, please consider my pull request

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dabeng commented Dec 11, 2017

Thanks a lot. I'm reviewing the PR 😊

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dabeng commented Dec 11, 2017

Hi @filip0v , could you review the Djave's comments at the end of the article you mentioned above?

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filip0v commented Dec 14, 2017

Hi @dabeng, I'll give an answer in a few days.

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