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Dominion Server

This is the Node.js server back-end for Dominion. Communication between client and server is done via the socket.io module. Game data is stored in memory and routinely saved to Redis.

The client version of the game is available here: https://github.com/codeThatThinks/Dominion.

You can play the pre-alpha here: http://dominion.ianglen.me

Installing

Dominion-server requires Express, Socket.io, and Redis. Install them with npm:

npm install

Then start the app.

node app.js

License

The MIT License (MIT)

Copyright (c) 2013 Ian Glen

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Node.js server for the Dominion HTML5 game

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