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#68 Erste Quest implementiert, Texturen hinzugefügt und an Maps gearb…
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…eitet
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romman8 committed Jan 20, 2018
1 parent 8d7355e commit 9414b29
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Showing 20 changed files with 364 additions and 30 deletions.
8 changes: 7 additions & 1 deletion Koramu/Koramu.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -285,7 +285,9 @@
<Xml Include="xmlFiles\save.xml">
<SubType>Designer</SubType>
</Xml>
<Xml Include="xmlFiles\scripts.xml" />
<Xml Include="xmlFiles\scripts.xml">
<SubType>Designer</SubType>
</Xml>
<Xml Include="xmlFiles\states.xml">
<SubType>Designer</SubType>
</Xml>
Expand All @@ -304,10 +306,14 @@
<None Include="Scripts\Inventory\itemList.lua" />
<None Include="Scripts\Inventory\Items\topHat.lua" />
<None Include="Scripts\Misc\koramu.lua" />
<None Include="Scripts\Objects\Doors\clockmakerHouseEntry.lua" />
<None Include="Scripts\Objects\Doors\clockmakerHouseExit.lua" />
<None Include="Scripts\Objects\Doors\ownHouseDoorEntry.lua" />
<None Include="Scripts\Objects\Doors\ownHouseDoorExit.lua" />
<None Include="Scripts\Objects\NPCs\clockmaker.lua" />
<None Include="Scripts\Objects\NPCs\littleGirl.lua" />
<None Include="Scripts\Objects\player.lua" />
<None Include="Scripts\Quests\fixWatch\findClockmaker.lua" />
<None Include="Scripts\Quests\prologue\prologue.lua" />
<None Include="Scripts\Quests\prologue\startGame.lua" />
<None Include="Scripts\test\npc1.lua" />
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12 changes: 12 additions & 0 deletions Koramu/Koramu.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -597,5 +597,17 @@
<None Include="Scripts\Quests\prologue\startGame.lua">
<Filter>Lua Skripts\Quests\prologue</Filter>
</None>
<None Include="Scripts\Objects\Doors\clockmakerHouseEntry.lua">
<Filter>Lua Skripts\Doors</Filter>
</None>
<None Include="Scripts\Objects\Doors\clockmakerHouseExit.lua">
<Filter>Lua Skripts\Doors</Filter>
</None>
<None Include="Scripts\Objects\NPCs\clockmaker.lua">
<Filter>Lua Skripts\Objects\NPCs</Filter>
</None>
<None Include="Scripts\Quests\fixWatch\findClockmaker.lua">
<Filter>Lua Skripts\Quests\fixWatch</Filter>
</None>
</ItemGroup>
</Project>
12 changes: 11 additions & 1 deletion Koramu/Notebook.cpp
Original file line number Diff line number Diff line change
@@ -1,9 +1,13 @@
#include "Notebook.h"
#include "Game.h"
#include "TextureManager.h"

Notebook::Notebook(int pages)
: m_currentLeftPage(0)
{
// Id der Textur gehardcodet
m_textureId = "notebook";

// Seitenzahl setzen und sicherstellen, dass es immmer eine gerade Anzahl an Seiten gibt (linke und rechte Seite)
int pageNumber = pages + (pages % 2) * 1;

Expand Down Expand Up @@ -45,9 +49,15 @@ void Notebook::update()

void Notebook::draw()
{
// Ess sollen immer die aktuelle linke Seite und die dazugehörige rechte Seite gezeichnet werden
// Textur des Notizbuches zeichnen
TheTextureManager::Instance()->draw(m_textureId,
m_rect.positionVector.getX(), m_rect.positionVector.getY(),
m_rect.width, m_rect.height);

// Es sollen immer die aktuelle linke Seite und die dazugehörige rechte Seite gezeichnet werden (hier wird der Text gezeichnet(
m_pages[m_currentLeftPage].draw();
m_pages[m_currentLeftPage + 1].draw();

}

void Notebook::browseRight()
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10 changes: 10 additions & 0 deletions Koramu/Scripts/Objects/Doors/clockmakerHouseEntry.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
-- clockmakerHouseEntry.lua

local clockmakerHouseEntry = {}

function clockmakerHouseEntry:onCollision ()
TheGame:enterMap ("clockmakerHouse")
end


return clockmakerHouseEntry
10 changes: 10 additions & 0 deletions Koramu/Scripts/Objects/Doors/clockmakerHouseExit.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
-- clockmakerHouseExit.lua

local clockmakerHouseExit = {}

function clockmakerHouseExit:onCollision ()
TheGame:exitMap ()
end


return clockmakerHouseExit
5 changes: 4 additions & 1 deletion Koramu/Scripts/Objects/Doors/ownHouseDoorExit.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,10 @@ local ownHouseDoorExit = {}

function ownHouseDoorExit:onCollision()
TheGame:exitMap()
end

if TheGame:getPartQuestId() == "prologue" then
TheGame:nextQuest()
end
end

return ownHouseDoorExit
18 changes: 18 additions & 0 deletions Koramu/Scripts/Objects/NPCs/clockmaker.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
-- clockmaker.lua

local clockmaker = {}

function clockmaker:interact (n, p)
interact = {}
interact.pl = p
interact.np = n
if TheGame:getPartQuestId() == "findClockmaker" then
TheGame:startDialog ("Excuse me Sir ...\nYou don't belong here, that's clear to see. What is it you want?\nWell my watch has stopped and I came to ask you to fix it for me.\nIs that so? Mmh... that is a wonderful watch. I guarantee it will work better than ever before if you give it to me. But it will take some\ntime to fix it. You can come back in half an hour at the earliest. And now don't disturb me any longer, I will go to work immediately.",
interact.np, interact.pl)
end
end

function clockmaker:onCollision ()
end

return clockmaker
15 changes: 15 additions & 0 deletions Koramu/Scripts/Quests/fixWatch/findClockmaker.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
-- findClockmakerShop.lua

local findClockmakerShop = {}

function findClockmakerShop:onStart ()
player = {}
player.instance = Player.getInstance ()
TheGame:startNarrator ("How strange, the is still nobody to be seen!\nI think I will have another look around.\n Maybe I will at least find a place to get my watch fixed.", player.instance)
end


function findClockmakerShop:onDone ()
end

return findClockmakerShop
3 changes: 3 additions & 0 deletions Koramu/xmlFiles/collisionRects.xml
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,9 @@
<collisionRect xPos="0" yPos="192" width="192" height="37" />
<collisionRect xPos="81" yPos="229" width="22" height="14" />
</objectType>
<objectType name="clockmaker">
<collisionRect xPos="5" yPos="150" width="60" height="30" />
</objectType>
<objectType name="test">
<collisionRect xPos="0" yPos="40" width="80" height="20" />
</objectType>
Expand Down
3 changes: 3 additions & 0 deletions Koramu/xmlFiles/maps.xml
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,9 @@

<!--Das Haus der Hauptcharakters-->
<map id="ownHouse" path="../assets/Maps/ownHouse.tmx" />

<!--Das Haus des Uhrmachers-->
<map id="clockmakerHouse" path="../assets/Maps/clockmakerHouse.tmx" />
</maps>
</play>
<pause>
Expand Down
2 changes: 1 addition & 1 deletion Koramu/xmlFiles/quests.xml
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,6 @@
<partQuest id="prologue"/>
</mainQuest>
<mainQuest id="fixWatch">
<partQuest id="findClockMaker1"/>
<partQuest id="findClockmaker"/>
</mainQuest>
</quests>
5 changes: 5 additions & 0 deletions Koramu/xmlFiles/scripts.xml
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,13 @@
<!--Objects-->
<script id="test" path="Scripts/test/npc1.lua"/>
<script id="littleGirl" path="Scripts/Objects/NPCs/littleGirl.lua"/>
<script id="clockmaker" path="Scripts/Objects/NPCs/clockmaker.lua"/>

<!--Doors-->
<script id="ownHouseDoorEntry" path="Scripts/Objects/Doors/ownHouseDoorEntry.lua"/>
<script id="ownHouseDoorExit" path="Scripts/Objects/Doors/ownHouseDoorExit.lua"/>
<script id="clockmakerHouseEntry" path="Scripts/Objects/Doors/clockmakerHouseEntry.lua"/>
<script id="clockmakerHouseExit" path="Scripts/Objects/Doors/clockmakerHouseExit.lua"/>

<!--Buttons MenuState-->
<script id="buttonPlay" path="Scripts/Buttons/buttonPlay.lua"/>
Expand All @@ -30,6 +33,8 @@
<!--mainQuest: prologue-->
<script id="startGame" path="Scripts/Quests/prologue/startGame.lua"/>
<script id="prologue" path="Scripts/Quests/prologue/prologue.lua"/>
<!--mainQuest: fixWatch-->
<script id="findClockmaker" path="Scripts/Quests/fixWatch/findClockmaker.lua"/>

<!--Items-->
<script id="itemList" path="Scripts/Inventory/itemList.lua"/>
Expand Down
12 changes: 12 additions & 0 deletions Koramu/xmlFiles/states.xml
Original file line number Diff line number Diff line change
Expand Up @@ -15,9 +15,11 @@

<!--GameObjects-->
<texture id="player" path="../assets/Objects/Player.png"/>
<texture id="clockmaker" path="../assets/Objects/Clockmaker.png"/>
<texture id="test" path="../assets/Objects/test.png"/>
<texture id="littleGirl" path="../assets/Objects/LittleGirl.png"/>
<texture id="tree" path="../assets/TreeNew.png"/>
<texture id="notebook" path="../assets/Notizbuch.png"/>

<!--Miscellaneous-->
<texture id="koramu" path="../assets/Koramu.png"/>
Expand Down Expand Up @@ -101,6 +103,16 @@
numRows="4" numCols="4"
mapId="ownHouse" animSpeed="200"
uniqueId="player"/>
<gameObject type="player" textureId="player"
xPos="604" yPos="1006" width="70" height="180"
numRows="4" numCols="4"
mapId="clockmakerHouse" animSpeed="200"
uniqueId="player"/>
<gameObject type="npc" textureId="clockmaker"
xPos="262" yPos="382" width="70" height="180"
numRows="4" numCols="4"
mapId="clockmakerHouse" animSpeed="200"
uniqueId="clockmaker"/>
<gameObject type="npc" textureId="test"
xPos="1000" yPos="690" width="128" height="82"
numRows="1" numCols="6"
Expand Down
127 changes: 127 additions & 0 deletions assets/Maps/clockmakerHouse.tmx
Original file line number Diff line number Diff line change
@@ -0,0 +1,127 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="19" height="19" tilewidth="64" tileheight="64" nextobjectid="5">
<tileset firstgid="1" name="obj_misk_atlas-sheet64" tilewidth="64" tileheight="64" tilecount="1024" columns="32">
<image source="../Tilesets/obj_misk_atlas-sheet64.png" width="2048" height="2048"/>
</tileset>
<tileset firstgid="1025" name="tilesheet-sheet64" tilewidth="64" tileheight="64" tilecount="1960" columns="20">
<image source="../Tilesets/tilesheet-sheet64.png" width="1280" height="6272"/>
</tileset>
<layer name="Backgroundlayer" width="19" height="19">
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<objectgroup name="Objectlayer">
<object id="1" name="clockmakerHouseExit" type="door" x="578" y="1188" width="128" height="24"/>
</objectgroup>
</map>
8 changes: 5 additions & 3 deletions assets/Maps/mainMap.tmx
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="100" height="80" tilewidth="64" tileheight="64" nextobjectid="202">
<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="100" height="80" tilewidth="64" tileheight="64" nextobjectid="204">
<tileset firstgid="1" name="Tileset1" tilewidth="64" tileheight="64" tilecount="133" columns="19">
<image source="../Tilesets/Tileset1.png" width="1216" height="448"/>
</tileset>
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Expand Down Expand Up @@ -583,6 +583,8 @@
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<data encoding="csv">
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