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fixed multi instance variable collision bug / improved internal rende…
…rer / v1.1.4
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# Changelog | ||
All notable changes to this project will be documented in this file. | ||
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), | ||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). | ||
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## [1.1.4] - 05-07-2019 | ||
### Fixed | ||
- independent internal rendering engine | ||
- multiple instance of verly.js was causing global var collisions (WIDTH, HEIGHT, CTX) | ||
### Changed | ||
- Entity.js Class now expects two arguments (iteration, verlyInstance) because previously we used global variables to keep track of WIDTH, HEIGHT and ctx which was casing some problems | ||
- When extending Entity class we have to do super(iteration, verlyInstance) | ||
- Point.js Class's render, constrain, update methods now expects verlyInstance and ctx variables to be passed. |
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