Quickstart | Scenes | Commands | Theming |
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Here is an exhaustive description of all commands and their parameters.
Display picture
Display text
Hide text
Jump to command
Player choice
Start scene
Displays a picture. Replaces any previously displayed picture.
If the picture is smaller than the actual game window, it is centered both vertically and horizontally. The scene background color behind the picture is black.
If the picture size is bigger than the actual game window, it is reduced, so the biggest side can fit in the window. Keeps aspect ratio.
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Wait for player click to continue
Enable to stop execution right after the picture has been displayed. -
Fullscreen
Stretches both picture sides to fill the whole screen. -
Image file
Picture's file to display. Only files located underassets
folder, or a subfolder, can be selected.
Displays text in the standard text box.
Automatically shows up the text box if hidden.
Hides overflow if text is too long to fit in the box.
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Wait for player click to continue
Enable to stop execution right after the text has been displayed. -
Text
Text to display.
Hide text box.
- Wait for player click to continue
Enable to stop execution right after the text box has been hidden.
Jumps to a command within the same scene. The command to jump to must have a reference.
- Command
The command to jump to.
Displays a set of choices. Only one can be chosen.
A list of choices defined by:
- A text to display
- A command to jump to in case the player select this choice
If no defined command to jump to, scene will continue to the next one right after Player choice command.
Starts another scene. Discards all commands after this one in the current scene.
- Scene
The scene to start.