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Planning and creating a game using JS

Concept

As a project over the xmas/NY break from School of Code, I will make a game writted in JavaScript, running in a browser using an HTML canvas. Ideally, this game will be a simple adventure game, where the player controls a characters who can move through several screens and solve puzzles related to coding.

Tools

After some initial research, using Kaboom.js as a library and Replit as an IDE looks like the simplest approach. Kaboom.js is a library with multiple built in methods and functions for creating a game, and Replit has built in tools for assisting (such as a sprite creator) so I will try using this to start.

I am also using boords.com to map out my level design.

MVP

The goal I am aiming for is 3 seperate levels, that can be accessed subsequently by solving a puzzle in the previous level. By solving a puzzle, the player will open a door which will allow them to access the next level. I will begin with basic sprites, and improve these if I have the time.

DevLog

I've maintained a DevLog in this repo for notes and reflections on how the game has turned out.

Play the game!

Check out the game here!