Skip to content

Commit

Permalink
Update changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
dmarcos committed Apr 22, 2023
1 parent 8692d8a commit 55846a4
Showing 1 changed file with 28 additions and 0 deletions.
28 changes: 28 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,3 +1,31 @@
### 1.4.2 (Apr 22, 2023)

### Bug fixes

- Fix issue when Quest 2 touch buttons are pressed before model has loaded (#5212, #5220) (@vincentfretin @mikemainguy)
- Fix orientation of hand tracking models (fix #4848) (@DougReeder)
- Fix problem with <a-assets> where image load quickly before the onload listener is attached. Manifests in particular for browser cached images (fix #5251) (@tomfelder94)
- Fix loading order when A-Frame is used along defer and modules script tags (fix #5228) (@wmurphyrd)
- Fix raycaster visual appearance when origin is not 0,0,0 (fix https://github.com/aframevr/aframe/issues/4882) (https://github.com/aframevr/aframe/pull/4884) (@Clicky02)
- Fix problem when adding a single property component via mixin (#5273) (@kfarr @dmarcos)
- Fix exception when trying to reference this pointer inside callback. (https://github.com/aframevr/aframe/pull/5221) (@diarmidmackenzie)
Change vertexColors property name to vertexColorsEnabled and make it a boolean to match THREE API (https://github.com/aframevr/aframe/pull/5250) (@diarmidmackenzie)

### Enhancements

- Add WebXR unit tests (https://github.com/aframevr/aframe/pull/5227) (@diarmidmackenzie)
Expose low / high refresh rates options for WebXR devices (https://github.com/aframevr/aframe/pull/5217) (@diarmidmackenzie)
- Docs improvements (@Srile @DougReeder @foobar404 @stefan-langenmaier @vincentfretin @diarmidmackenzie @dmarcos)


### 1.4.1 (Jan 6, 2023)

### Bug fixes

- Fix error when exiting immersive mode (fix https://github.com/aframevr/aframe/issues/5137)(https://github.com/aframevr/aframe/pull/5198) (@vincentfretin)
- Fix issue reentering immersive mode when using compositor layers (fix #5197) (https://github.com/supermedium/three.js/pull/9) (@vincentfretin)


### 1.4.0 (Dec 26, 2022)

A-Frame moved to custom elements V1, Oculus Quest Pro support, and tons of fixes and improvements in both A-Frame core and inspector 👏
Expand Down

0 comments on commit 55846a4

Please sign in to comment.