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Releases: aenemenate/Landlord

Weapon Semantics

08 Jan 23:14
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Weapon Semantics Pre-release
Pre-release

Patch Overview:

new features:

  • two handed weapons: deal double damage but are 2x slower and cost 2x as much stamina
  • new item: torches - increase view radius in dungeons and at night
  • press d to disarm your character (unwield all weapons)
  • new crafting recipes (hilt, handle, torch)
  • new items (hilt, handle, leaf)

fixes:

  • blueprints and crafting recipes go to their appropriate pouch when grabbed

Note: the binary contains changes unreflected in the source code, I apologize to those who wish to view it. The change is in Creature.DetermineEquipment(), and the boolean values assigned to twoHanded are swapped (true first, false second).

Hello World!

07 Jan 20:50
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Hello World! Pre-release
Pre-release

This is a pre-alpha which might give you a good idea of what the final product could look like.