Releases: aenemenate/Landlord
Releases · aenemenate/Landlord
Weapon Semantics
Patch Overview:
new features:
- two handed weapons: deal double damage but are 2x slower and cost 2x as much stamina
- new item: torches - increase view radius in dungeons and at night
- press d to disarm your character (unwield all weapons)
- new crafting recipes (hilt, handle, torch)
- new items (hilt, handle, leaf)
fixes:
- blueprints and crafting recipes go to their appropriate pouch when grabbed
Note: the binary contains changes unreflected in the source code, I apologize to those who wish to view it. The change is in Creature.DetermineEquipment(), and the boolean values assigned to twoHanded are swapped (true first, false second).
Hello World!
This is a pre-alpha which might give you a good idea of what the final product could look like.