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Working from home
My favorite programming language: C#
Projects: Raytracing, Synthesizer, A.I., Gameprogramming
- Germany Dresden
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KNearestNeighborSearch
KNearestNeighborSearch PublicSearch the K nearest points from a given set of points
C#
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pbrt-v3
pbrt-v3 PublicForked from mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
C++
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PhysicGames
PhysicGames PublicHere are the example-games for my Physic/Graphic/Sound-Engines
Batchfile
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