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  • Germany Dresden
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Popular repositories Loading

  1. GraphicEngine8 GraphicEngine8 Public

    This is my little GraphicEngine for Games and Raytracing

    C# 5

  2. RaytracingTutorials RaytracingTutorials Public

    C# 1

  3. KNearestNeighborSearch KNearestNeighborSearch Public

    Search the K nearest points from a given set of points

    C#

  4. RayTracing RayTracing Public

    Forked from pohldaniel/RayTracing

    C++

  5. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++

  6. PhysicGames PhysicGames Public

    Here are the example-games for my Physic/Graphic/Sound-Engines

    Batchfile