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An attempt to recreate Just Dance Now engine through GML

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OpenDance Engine

OpenDance is a attempt of recreating Ubisoft's Just Dance Now engine through GameMaker Language

OpenDance's prebuilt song selection menu Ievan Polkka (from Just Dance 2016), running on OpenDance

Description

Called "Bluestar Engine", it is made in JavaScript, HTML and CSS, being only used on Just Dance Now

Every piece of code is being written by hand, or ported from Bluestar, or taken from open-source projects

  • Please, note that this is being done alone by a amateur developer, so, as expected, this is gonna take a long time before it becomes anything playable

Features

Working features:

  • Reads JSONs from all versions of Just Dance Now
  • Displays lyrics and pictograms (80%), still W.I.P.
  • Video playback (through libWEBMPlayer)
  • Basic song asset reading for UI

To-do stuff:

  • Include Just Dance: Vitality School support
  • Compatibility with Just Dance Unlimited files without converting them to JDN-formatted JSONs
  • Compatibility with Chinese, Japanese, Korean and other languages with non-Latin characters

Credits

A huge thanks to:

libWEBMPlayer by Samuel Venable and Nikita Krapivin

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An attempt to recreate Just Dance Now engine through GML

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