Skip to content

Releases: ToniMacaroni/SaberFactory

Saber Factory 2.6.1

12 Jun 17:58
2669430
Compare
Choose a tag to compare
Saber Factory 2.6.1 Pre-release
Pre-release

(for Beat Saber 1.30)

  • Update for Beat Saber 1.30
  • Support for BSIPA 4.3.0
  • Allow sabers to only show in HMD (thanks to @ModdingPink)
  • Migrated to AssetBundleLoadingTools (for safe bundle loading and SPI shader replacement)
  • Fixed error when going into settings without any saber selected

!!Important!!
Due to the Beat Saber update (switch to new Unity version) all previous custom sabers (materials) are incompatible.
This SF update will try to automatically replace all materials with valid ones, but this will only work for public shaders.
If you are the creator of previous sabers, you will need to re-export them with SPI (Single Pass Instanced) compatibility.
I also recommend using (upgrading the project to) Unity 2021 to export your saber, since shaders exported with older version will have bugs.
More information here: https://bsmg.wiki/models/shader-migration.html

this is just a small update for bug fixes in 2.x.x, v3 is still being developed in parallel
Needs BeatSaberMarkupLanguage, SiraUtil, CameraUtils and AssetBundleLoadingTools

Saber Factory 2.5.4

10 Apr 21:28
e3b3e31
Compare
Choose a tag to compare
Saber Factory 2.5.4 Pre-release
Pre-release

(for Beat Saber 1.29)

  • Fix for Beat Saber 1.29
  • Add support for consistent trail movement with player offset changes in noodle maps (don't stretch trail when player moves)

this is just a small update for bug fixes in 2.x.x, v3 is still being developed in parallel
Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.5.3

08 Mar 18:37
a9d075f
Compare
Choose a tag to compare
Saber Factory 2.5.3 Pre-release
Pre-release

(for Beat Saber 1.28)

  • Update for Beat Saber 1.28
  • Allow customization of list item colors

this is just a small update for bug fixes in 2.x.x, v3 is still being developed in parallel
Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.5.2

12 Jan 11:58
8fb3cd7
Compare
Choose a tag to compare
Saber Factory 2.5.2 Pre-release
Pre-release

(for Beat Saber 1.27)

  • Update for Beat Saber 1.27
  • Fixed zenject error with faulty trail config
  • Fixed _UserColorLeft and _UserColorRight properties not being updated (thanks to @AlexxSeven)
  • Pull downloadable sabers from repo

this is just a small update for bug fixes in 2.x.x, v3 is still being developed in parallel
Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.5.1

17 Mar 01:44
b147cf7
Compare
Choose a tag to compare
Saber Factory 2.5.1 Pre-release
Pre-release

(for Beat Saber 1.20 - 1.26)

  • Update for Beat Saber 1.20
  • Made all patreon features free
  • Allow mods to add sabers from memory
  • Fixed auto refreshing trail when changin whitestep
  • Fixed rotation offset not being mirrored
  • Fixed accuracy events
  • New saber creation project https://github.com/ToniMacaroni/AssetCreationProject

Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.5.0

28 Jan 06:01
e1f8604
Compare
Choose a tag to compare
Saber Factory 2.5.0 Pre-release
Pre-release

(for Beat Saber 1.19)

  • Ability to export only one saber if both of your sabers are identical
  • Added custom saber swing sounds
  • Added custom saber burnmarks
  • Added custom clash effects
  • New pedestal
  • Made majority of the sf internals public to make it easier for mods to interact with sf

The project and tutorial for creating those custom effects will be provided soon

Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.4.2

26 Dec 17:11
e887cd7
Compare
Choose a tag to compare
Saber Factory 2.4.2 Pre-release
Pre-release

(for Beat Saber 1.19)

  • Fixed choosing trails on trailless sabers
  • Automatically apply and close "choose trail" popup on exit

Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.4.1

25 Dec 22:42
e4129ea
Compare
Choose a tag to compare
Saber Factory 2.4.1 Pre-release
Pre-release

(for Beat Saber 1.19)

  • [Alpha] [Patreon] Added new modifier tab (edit visibility of parts and position/scale of transforms on the saber)
  • Added option to automatically reload the saber when the file changes (ReloadOnSaberUpdate in config)
  • Added option to modify saber length (added by @9cxndy)
  • Moved .meta and .trail files to seperate folder (UserData\Saber Factory\Cache) to not fill up the CustomSabers folder
  • Added _UserColorLeft and _UserColorRight global shader variables that will be assigned to left saber/right saber color
  • Fixed trail reverting in some instances
  • Fixed particle systems sometimes hiding behind ui
  • Many internal code changes

!!Presets aren't compatible with previous version!!
!!Make sure to delete the Beat Saber\UserData\Saber Factory\Presets\default file!!

You can safely delete the .trail and .meta files in your CustomSabers folder

Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.3.8

02 Oct 23:45
adf5522
Compare
Choose a tag to compare
Saber Factory 2.3.8 Pre-release
Pre-release

(for Beat Saber 1.16.4 - 1.18.1)

Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)

Saber Factory 2.3.7

25 Sep 23:32
b253b7a
Compare
Choose a tag to compare
Saber Factory 2.3.7 Pre-release
Pre-release

(for Beat Saber 1.16.4 - 1.18.0)

  • multiple trail support when selecting trails from another saber
  • multiple trails now show up on the pedestal
  • better detection of primary trail

if you have issues with a trail delete the corresponding .trail file in the CustomSabers folder

Needs BeatSaberMarkupLanguage and SiraUtil (available on ModAssistant)