Skip to content

TheVave/Sharp

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Sharp

SharpPhysics logo (scaled)

(Formerly SharpPhysics)

SUMMARY


Sharp is a (somewhat small and 2d) physics/rendering library set up with Silk.net with OpenGL.

NOTICE


Sharp is under heavy development!!! It should not be used in any production projects!

BUILDING


To build, do all the normal things to build, and make sure to copy over all .glsl files to [output directory]\Shaders.

PLATFORM SUPPORT


Sharp runs on Windows, Mac, and Linux.
NOTE: Because of ImGuiNet, Sharp is unable to run on any arm64 device.

RECENT UPDATES


Renamed to Sharp

PACKAGES


This program makes use of four (.5) libaries, they are:
Newtonsoft.Json
Silk.Net (I'm using OpenGL through Silk.Net)
StbImageSharp
GLFW (Written in C)
SDL (Writtrn in C)

None of these were made by me.