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Raytracer implementation in C++ (VI Assignment - 2022/2023)

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Raytracer

Raytracer developed for a Visualization and Lighting course. It implements a phyisically-based shader, capable of rendering scenes exported out of Blender.


How to Run:

  • For easy use it's advised to install CLion
  • Build all the necessary files using CLion or executing the CMakeLists by hand.
  • Run ./vi-rt models/*.json to generate a output image of the model as long as there's a .json file of it

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⭐ (19.0/20)

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  • C++ 90.3%
  • Nix 5.3%
  • Python 2.5%
  • CMake 1.7%
  • Shell 0.2%