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Visual implementation of A* path finding algorithm

This project implements the A* searching algortihm by taking the starting and ending points as input from the user and then visually mark the shortest possible path between the two points.

Built on python using Tkinter and pygame library.

Screencast from 30-05-21 10_43_30 AM IST

Further documentation

Understanding A* search algorithm: http://theory.stanford.edu/~amitp/GameProgramming/AStarComparison.html

sudo apt-get install python3-pip python3-dev

pip install pygame

To install pygame

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Implementing a* search algorithm using python.

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