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A simple SDL2 game library in C++. Meant to offer some basic window tiling and event-handling logic.

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Qwertycrackers/JagGame

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This is the JagGame library, a compilation of personal tools I've developed to make games using the SDL library. It is now on Github, because it was honestly just pretentious of me to hide some extremely simple code, and because I would like potential employers to be able to browse it.

Anyone is, of course, welcome to use this library if it actually helps them, and all questions/contributions/interactions are appreciated.

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A simple SDL2 game library in C++. Meant to offer some basic window tiling and event-handling logic.

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