Project in progress The last part of the code annotated with "Blender code" or something like that has to be changed with the "Blender code" of the particle... By that, I mean that you can change that part of the code to spawn different particle meshes. For example, in the code, it is a smooth sphere but you can change it to be a cube etc. This is available in the "Scripting" workspace in Blender. Here is an example of a monkey.
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Python scripts to create different types of particle generations in Blender!
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QwertyIsCoding/QwertyParticles
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Python scripts to create different types of particle generations in Blender!
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