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TileMaster ->

babylon.js 2.5d TileAtlas Shader Engine


Features:

  • Parallax Tile Atlas.
  • Atlas Animation Support.
  • Asset Preparation/Serialization
  • Save/Load Projects
  • Multiple Stages/Levels
  • Multiple Layers per Output Plane

Animation Types:

x:1
[1][2]

x:2
[1]
[2]

x:3 - does not work?

x:4
[1][2][3][4]

x:5
[1][2]
[3][4]

x:8
[1][2][3]
[4][5][6]

x:6,7 - do not work?

x:9
[1][2]
[3][4]
[5][6]

x:10
[1][2][3]
[4][5][6]
[7][8]

x:11
[1][2][3]
[4][5][6]
[7][8][9]


Animation Speeds:

Speed-Multiplyer - Number between 0.004 and 1, the lower the number the faster the animation.
Speed-Divider - Number between 0.004 and 1, the lower the number the slower the animation.


TileMaster © Andrew V. Butt 2017
Pryme8.com - [email protected]