This is yet another free and open-source player framework for the Unity game engine. It is targeted towards both professionals and hobbyists, with ease of use and modularity in mind. This repository contains a sample Unity project, with pre-made layers, tags, and prefabs. You can merge the provided project with your own, or alternatively you can import one of theNote: This is my fork of the stable repository. The commit history is, and will likely always be very different. Additionally, the code in this repository should not be used for actual projects; use the stable repository instead.
.unitypackage
files.
- Free and open-source under the MIT license.
- Movement using the character controller component.
- Gravity physics with ground layers.
- Slope and stair behaviour handling.
- Support for any camera system.
- Animator controller support.
- Jump buffering.
- Coyote time.
Note: None of this is guaranteed to be in the stable repository or latest commit.
- Combat animation.
- Wall detection.
- Wall sliding.
- Wall jumping.
- Rolling.
- Evading.
Can this be used in a commercial project?
Absolutely, as long as your project complies with this asset's license.
Is the demo scene included?
No, the demo scene is closed-source, as it relies on the X-Bot Mixamo model.
Will there be updates?
Yes, there will be consistent updates to the project.
Official .unitypackage
files can be found
here
or on my itch.io.