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Use SkinnableDrawables for gameplay objects #398

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@LumpBloom7 LumpBloom7 commented Sep 23, 2022

Opens up the opportunity to support different skins later on down the line.

Current list of skinnable elements

  • Tap circle
  • Hold body
  • Slide star
  • Slide chevron
  • Slide fan chevron
  • Touch body
  • TouchHold body

With the current way I am using slide fan chevrons (wrapping them in a BufferedContainer, so that alpha looks normal), it would be very expensive for skins that provide a simple version, since that would incur the same overhead. It may be more worthwhile if I fallback to providing several slide chevron sprites, and using that instead.

@LumpBloom7 LumpBloom7 added the tweak A minor change to an existing feature label Sep 23, 2022
@LumpBloom7 LumpBloom7 marked this pull request as draft October 1, 2022 15:52
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