make this work for FixedSizeArrays and scalars [WIP] #3
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I need this a lot of times and made some less generic types for my own usage in GLVisualize. (Allowing particles, colors, etc, to come in different memory layouts and still being able to calculate e.g. boundingboxes for them).
I'm not sure if this is in the broader interest, especially with scalars mixed in. This could easily go into FixedSizeArrays as well,
I plan to support even more complex constructs like,
StructOfArrays(::Vec3f0, Vector{Vec2f0}, Vector{Float32})
, orStructOfArrays(::Vec3f0, SomeFloatIterator, Vector{Float32}, Vector{Float32})
.WIP because this is the initial sketch to make it work and I'm not too sure about the direction yet ;)