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C# scripts that will always be loaded in Unity, regardless of the current scene.

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JoyceStick-BC/Scene-Management

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Global-Scripts

The C# scripts that will always be loaded in Unity, regardless of the current scene.

SceneLoader.cs Resources

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JoyceStick is a Boston College digital humanities project employing Unity to construct a virtual reality game from Joyce’s Ulysses for viewing on the HTC Vive, supported by a Teaching and Mentoring Grant and substantial funding from internal bodies at Boston College. Copyright (C) 2017 Evan Otero, Drew Hoo, Emaad Ali, Will Bowditch, Matt Harty, Jake Schafer, & Ryan Reede http://joycestick.bc.edu/

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

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C# scripts that will always be loaded in Unity, regardless of the current scene.

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