Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
JanSeliv committed May 6, 2024
1 parent 10268c6 commit b723a48
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,10 +19,11 @@ Check out our [Release](https://github.com/JanSeliv/PoolManager/releases) page f
Also, explore this [game project repository](https://github.com/JanSeliv/Bomber) to view the Pool Manager in action.

## 📅 Changelog
#### 2024-05-04
#### 2024-05-05
- Updated to **Unreal Engine 5.4**.
- Implemented **User Widgets support** allowing to pool widgets.
- Added array support for `Take From Pool` and `Return To Pool` functions:
- Implemented **User Widgets support** allowing to pool widgets.
> ![UserWidgets](https://github.com/JanSeliv/PoolManager/assets/20540872/53652ec5-9795-4473-bbe6-792ad2574bc2)
- Added [Take From Pool Array](https://docs.google.com/document/d/1YxbIdc9lZRl5ozI7_1LTBfdzJWTwhxwz2RKA-r0Q4po/edit#heading=h.m317652zeuu9) and [Return To Pool Array](https://docs.google.com/document/d/1YxbIdc9lZRl5ozI7_1LTBfdzJWTwhxwz2RKA-r0Q4po/edit#heading=h.la64v3qmhabw) functions to support pooling multiple objects:
> ![PoolManagerArray](https://github.com/JanSeliv/PoolManager/assets/20540872/b28b45ec-5ce0-48ac-ad7e-33e6bcb7758e)
#### 2023-11-25
- Updated to **Unreal Engine 5.3**.
Expand Down

0 comments on commit b723a48

Please sign in to comment.