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HLADM

Half-Life: Alyx: Deathmatch

Important: In a recent update, Valve changed some code and changed a bunch of stuff. MP is a bit harder to do now - and may be near impossible. Using older files could fix the problem though.

However this is still good for restoring the HL2 stuff as well as fixing multiple things

Currently, this is more focused on the Non-VR aspect of things, however I may add a officially VR supported mode in the future

The goal of this is to recreate HL2DM in the HLA Engine/S2

One of the issues with HLA's code is much of it is singleplayer only, therefore making some things unstable

Installation

Install Jan4V's Non-VR Patch (now fixes dedicated servers like mine did)

Jan4V's patch: https://github.com/Jan4V/hlnonvr

Download this resporitory, and drag and drop hladm into YourSteamappsDir\Half-Life Alyx\game

Make a shortcut to your hlnonvr.exe with the launch options: -game hladm -console -vconsole -developer -dev

OR FOR HOSTING OF A DEDICATED SERVER:

-game hladm -dedicated -allow_no_lobby_connect -maxplayers 16 -tickrate 64
(make sure you type map mapname in server console, lobbys do not exist)


There is a included map, test_dm - It has all of the models precached and is good for testing


You may have minor issues with getting it to work/installation

I plan to pack this all into some VPKs when finished, making installation easier and more reliable
- I plan to make a installer in the near future

THIS IS STILL UNFINISHED!

  • It is actively being worked on by me and some others (credits in files), notably JJl77 and Jan4V

  • I plan to port HL2DM maps/etc to this

Want to make a custom map? Make sure you check out the map guidelines

Things fixed:

  • Weapons(including sounds)
  • GUI
  • Flashlight and jump fix
  • MP Player models(randomized, may make selectable)
  • TODO: MP Animations
  • TODO: Scoreboard
  • TODO: All MP related VGUI(chat, etc)
  • TODO: Custom/randomized map spawn locations
  • TODO: Port HL2DM Maps, Models, and Materials

Contribution?

Yes! Make a pull request to the dev branch, and I'll happily look in to, and possibly accept it!

(preferably with stuff listed as "TODO:" or any cool new additions, fixes, etc)