This minecraft mod makes mobs be able to spawn with naturally trimmed armor.
If a mob has armor, it also has a configurable chance of having armor trims on its armor piece.
The armor trims are randomly chosen, while also taking the previous applied trims into account,
creating good-looking trim combinations.
This mod is highly configurable.
Learn more about configuring this mod in the Configure
part.
This mod is serverside.
- For 1.20.1, you can use Fabric or Forge
- For 1.20.4, you can use Fabric or Neoforge
- For 1.20.5/1.20.6, you can use Fabric or Neoforge
- For 1.21, you use Fabric or Neoforge
You can configure this mod inside minecraft using a Config Screen.
These are the dependencies for each modloader to be able to do this:
- Fabric: Mod Menu and Yet Another Config Lib
- Forge/Neoforge: Yet Another Config Lib
You can configure this mod through a
- Config Screen - Dependencies for this can be found under
Dependencies
>Optional
in this file - Config file - The config file is located in
.minecraft/config/mob_armor_trims.json
There are two different systems of how the mod chooses what trims to give the mob.
Most things about these systems are configurable.
These two systems are:
- Random Trims - On the first armor piece of the mob, this system chooses a completely random trim to apply to the armor piece. The next trims are highly based on the previous trim of the armor.
- Custom Trims - This system chooses an armor trim from a list of trims and applies it to the whole mob. This list of trims is completely configurable.
Currently, there are no found incompatible mods. If you find any incompatible mod, please report it here
If you have found any Issues, please report them here
- Crash when opening a Config Screen while using forge:
This is a known issue with YACL, where it crashes when opening any config screen done with YACL on Forge 1.20.1.
As a workaround, change the version of YACL from3.4.4
to3.4.2
.