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Developed a Python tool with Pygame for interactive visualization, allowing users to comprehend Dijkstra's and A* pathfinding algorithms step by step.Customize mazes and dynamically toggle walls to observe algorithmic adaptability. Run the Python script, use the GUI to set points, and visualize algorithm behavior in real time.
HeeyaAmin/Interactive-Path-Finding-Algorithm-Visualization-Tool
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Developed a Python tool with Pygame for interactive visualization, allowing users to comprehend Dijkstra's and A* pathfinding algorithms step by step.Customize mazes and dynamically toggle walls to observe algorithmic adaptability. Run the Python script, use the GUI to set points, and visualize algorithm behavior in real time.
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