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Added
C# and c++
Quaternion.GetRotationFromNormal
A special function for converting normal from ray cast to the rotation
When normal is axis-aligned, the Quaternion. Direction is not enough
Transform. AlignRotationToNormalAndSnapToGrid
Advanced function for snapping to grid with is in local space and aligning to normal vector
Vector3. SnapToRotatedGrid
function for snapping to grid with is in local space
Vector3. SnapToRotatedGridWithOffset
function for snapping to grid with is in local space with offset in local space
added missing
C++ was missing snap to grid function