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βοΈ Work
farazshaikh.com
π Blog
blog.farazshaikh.com
π·ββοΈ Hire me
[email protected]
Extend Three.js standard materials with your own shaders!
TypeScript 753 52
π° An extensible, layer based shader material for ThreeJS
TypeScript 991 41
A collection of GLSL noise functions for use with WebGL with an easy to use API.
GLSL 224 13
π₯ useful helpers for react-three-fiber
JavaScript 7.5k 621
π Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
JavaScript 354 20
β‘οΈ A React abstraction for the popular three-gpu-pathtracer
TypeScript 129 11