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[libgdx] Improved clipping fix.
Build spine-libgdx #339: Commit 932c33a pushed by NathanSweet
June 8, 2024 16:49 53s 4.2
4.2
June 8, 2024 16:49 53s
[libgdx] Improved clipping fix.
Check format #2350: Commit 932c33a pushed by NathanSweet
June 8, 2024 16:49 1m 41s 4.2
4.2
June 8, 2024 16:49 1m 41s
[unity] Fixed RenderExistingMesh causing one more unnecessary allocat…
Check format #2349: Commit f4ebfdb pushed by HaraldCsaszar
June 7, 2024 12:58 1m 50s 4.2
4.2
June 7, 2024 12:58 1m 50s
[csharp] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2…
Check format #2348: Commit e73e3ee pushed by HaraldCsaszar
June 7, 2024 12:45 1m 48s 4.2
4.2
June 7, 2024 12:45 1m 48s
[libgdx] Added TrackEntry#isNextReady().
Check format #2347: Commit c2fe1a3 pushed by NathanSweet
June 6, 2024 20:36 2m 9s 4.2
4.2
June 6, 2024 20:36 2m 9s
[libgdx] Added TrackEntry#isNextReady().
Build spine-libgdx #338: Commit c2fe1a3 pushed by NathanSweet
June 6, 2024 20:36 32s 4.2
4.2
June 6, 2024 20:36 32s
Improved clipping stability for colinear points.
Check format #2346: Commit a0caef6 pushed by NathanSweet
June 6, 2024 17:10 3m 35s 4.2
4.2
June 6, 2024 17:10 3m 35s
Improved clipping stability for colinear points.
Build spine-libgdx #337: Commit a0caef6 pushed by NathanSweet
June 6, 2024 17:10 34s 4.2
4.2
June 6, 2024 17:10 34s
[unity] Improved error message when SkeletonDataAsset has 0 atlas and…
Check format #2345: Commit e622c6b pushed by HaraldCsaszar
June 6, 2024 16:18 1m 41s 4.2
4.2
June 6, 2024 16:18 1m 41s
[ts][pixi] WIP: clipping + alpha for pixi objects added to slots
Build spine-ts #661: Commit 9543d7f pushed by davidetan
June 6, 2024 16:16 45s pixi-clipping
June 6, 2024 16:16 45s
[ts][pixi] WIP: clipping + alpha for pixi objects added to slots
Check format #2344: Commit 9543d7f pushed by davidetan
June 6, 2024 16:16 1m 52s pixi-clipping
June 6, 2024 16:16 1m 52s
[unity] Fixed RenderExistingMesh causing unnecessary allocation. Addi…
Check format #2343: Commit 568e5ef pushed by HaraldCsaszar
June 6, 2024 14:01 2m 30s 4.2
4.2
June 6, 2024 14:01 2m 30s
[ts] Release 4.2.45
Check format #2342: Commit 0481a04 pushed by davidetan
June 6, 2024 06:40 2m 9s 4.2
4.2
June 6, 2024 06:40 2m 9s
[ts] Release 4.2.45
Build spine-ts #660: Commit 0481a04 pushed by davidetan
June 6, 2024 06:40 49s 4.2
4.2
June 6, 2024 06:40 49s
[unity] Added support for BlendModeMaterials to runtime instantiation…
Check format #2341: Commit 1237174 pushed by HaraldCsaszar
June 5, 2024 19:42 1m 41s 4.2
4.2
June 5, 2024 19:42 1m 41s
[ts][pixi] Add before/afterUpdateWorldTransforms to inject easily log…
Build spine-ts #659: Commit 17da13d pushed by davidetan
June 5, 2024 15:35 1m 3s 4.2
4.2
June 5, 2024 15:35 1m 3s
[ts][pixi] Add before/afterUpdateWorldTransforms to inject easily log…
Check format #2340: Commit 17da13d pushed by davidetan
June 5, 2024 15:35 2m 16s 4.2
4.2
June 5, 2024 15:35 2m 16s
[ts][pixi] Empty slotsObject on destroy.
Check format #2339: Commit 985dd84 pushed by davidetan
June 5, 2024 14:57 2m 16s 4.2
4.2
June 5, 2024 14:57 2m 16s
[ts][pixi] Empty slotsObject on destroy.
Build spine-ts #658: Commit 985dd84 pushed by davidetan
June 5, 2024 14:57 48s 4.2
4.2
June 5, 2024 14:57 48s
[ts][pixi] Add feature to attach pixi objects to slots
Check format #2338: Commit e290569 pushed by davidetan
June 5, 2024 14:20 2m 16s 4.2
4.2
June 5, 2024 14:20 2m 16s
[ts][pixi] Add feature to attach pixi objects to slots
Build spine-ts #657: Commit e290569 pushed by davidetan
June 5, 2024 14:20 55s 4.2
4.2
June 5, 2024 14:20 55s
[ts][pixi] Add feature to attach pixi objects to slots
Build spine-ts #656: Commit e290569 pushed by davidetan
June 5, 2024 14:19 1m 11s feat/pixi-objects
June 5, 2024 14:19 1m 11s
[ts][pixi] Format fix
Build spine-ts #655: Commit 77c151f pushed by davidetan
June 5, 2024 13:11 52s feat/pixi-objects
June 5, 2024 13:11 52s
[ts][pixi] Format fix
Check format #2336: Commit 77c151f pushed by davidetan
June 5, 2024 13:11 1m 51s feat/pixi-objects
June 5, 2024 13:11 1m 51s