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slugs-game-final-project

Game development final project in Software Engineering College

Description

In this project I implemented my OOP, C# and game development knowledge that I got to learn during the thirteenth grade of Software Engineering at Hakfar Hayarok College.
This is a 2D game ran using Monogame (open-source and cross-platform game development framework) and XNA framework integrated within it.
"Slugs" is a turn-based artillery strategy game where players control teams of comical, heavily armed worms.
In a destructible 2D environment, the objective is to eliminate opponents using an array of bizarre weapons and tactics, making it a humorous and engaging multiplayer experience.

For a more in depth overview of all the components and features implemented in the project visit - Overview

Screenshots

Menu Scene1 Scene2 Scene3 Scene4 End Game

Getting Started

  1. Clone this repository to your local machine.
  2. Install MonoGame if you haven't already (Monogame).
  3. Open the project in your preferred C# IDE (e.g., Visual Studio, Visual Studio Code).
  4. Build and run the project.

Usage

After choosing the number of teams and players in each team the game will begin: Each player gets 1:30 minutes to play his turn in which he can only shoot once.

Weapons:
Bazooka - Press '1'
Uzi - Press '2'
Shotgun - Press '3'

Movement:
Left - Press 'A'
Right - Press 'D'
Jump - Press 'Spacebar'

Shoot:
Shoot - Press 'Enter'
Adjust the shooting power of the Bazooka - Press 'W' to increase, and 'S' to decrease. (The power ranges between 0 to 1000)

Contact

For more information contact Eitan Bakirov at:
Email - [email protected]
Github - https://github.com/EitanBakirov

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Game development final project in Software Engineering College

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