FireMonkey is the cross-platform component and library framework provided with Delphi. It allows to develop native (= compiled) software for Windows, Mac, iOS, Android and Linux from a single code base.
As this framework is based on a graphics engine it is ideal for developing 2D and 3D video games without learning how to use a specialized game engine (like for example the great Castle Game Engine which also includes many tools (map editors, sprites, ...) for Pascal game developers).
This code repository offers reusable units and examples for your video game projects.
It comes from years of game development for fun and live coding sessions on Twitch started in 2021 (and a long time before Twitch).
You can find examples of classic game features in Delphi FMX Game Snippets if you are looking for inspiration.
A presentation of FireMonkey's "game engine" features was offered at DelphiCon 2021 (in English, see the replay) and on Twitch on Saturday, December 11, 2021 at 3pm (in French, see the replay).
Some of my Delphi games are open sourced on GitHub. Find them as submodules of this repository.
This code repository contains a project developed in Object Pascal language under Delphi. You don't know what Delphi is and where to download it ? You'll learn more on this web site.
To download this project you better should use "git" command but you also can download a ZIP from its GitHub repository.
Warning : if the project has submodules dependencies they wont be in the ZIP file. You'll have to download them manually.
This project depends on :
- none
If you want to use game controllers features for iOS or macOS, don't forget to add the GameController framework to your SDK(s) in Tools/Options/Deployment/SDK and refresh the files.
If you want an answer from the project owner the best way to ask for a new feature or report a bug is to go to the GitHub repository and open a new issue.
If you found a security issue please don't report it publicly before a patch is available. Explain the case by sending a private message to the author.
You also can fork the repository and contribute by submitting pull requests if you want to help. Please read the CONTRIBUTING.md file.
This project is distributed under AGPL 3.0 or later license.
If you want to use it or a part of it in your projects but don't want to share the sources or don't want to distribute your project under the same license you can buy the right to use it under the Apache License 2.0 or a dedicated license (contact the author to explain your needs).
If you think this project is useful and want to support it, please make a donation to its author. It will help to maintain the code and binaries.
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