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A VBA script to Control and Display: Mat Timer; Overtime Timer x 2 Fighters; Points x 2 Fighters; and a Ride Timer x 2 Fighters.

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D14b0l1c/Fight-Scoreboard

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These VBA modules collectively facilitate the management of a scoreboard and timers for a two-fighter scenario. The functionalities provided include:

  1. Scoreboard Management:

    • Scoreboard modules for both fighters (Takedown, Reversal, Escape, RunTime, Penalty, and PenaltyX) are implemented. These modules update respective scores and log the actions with timestamps into designated worksheets.
  2. Timer Control for Fighter One and Fighter Two:

    • For each fighter, there are modules to start, stop, and reset timers (start_overtimer, stop_overtimer, and reset_overtimer). These timers are designed to manage specific actions or tasks with a set duration.
    • Additionally, each fighter has its own ride timer management system (RideTimer_Start, RideTimer_Stop, and RideTimer_Reset). These timers allow tracking elapsed time with pause and reset functionalities.
  3. Global Variables and Flags:

    • Global variables (interval, StopIt, ResetIt, LastTime) are utilized for maintaining timer states and managing actions.
    • Boolean flags (StopIt, ResetIt) are employed to control the start, stop, and reset functionalities of the timers.
  4. Logging:

    • Logging functionalities are integrated into various scoreboard and timer modules to record actions and timestamps into corresponding worksheets for later analysis.

Overall, these VBA modules provide a comprehensive solution for managing scores and timers in a two-fighter scenario, offering precise control over actions, durations, and logging for effective event management.

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A VBA script to Control and Display: Mat Timer; Overtime Timer x 2 Fighters; Points x 2 Fighters; and a Ride Timer x 2 Fighters.

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