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Releases: BabylonJS/Babylon.js

7.6.0

09 May 07:32
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Changes:

  • #15082: Add some unit tests for valid input combinations and dynamically updated output type
  • #15081: KTXTextureLoader - Push instead of unshift
  • #15080: Fixes for playground and sandbox
  • #15064: GUI JSON parse - provide callback to allow updating link URLs from development to production servers
  • #15079: Fix #15064
  • #15078: [XR] Failproof the snippet reference in NearInteraction
  • #14989: [XR] Failproof the snippet reference in NearInteraction
  • #15075: Fix ammo.js memory leak
  • #15076: Allow changing CleanUrl from Tools
  • #15066: Adding new debug tools to the scene Inspector : copyCommandToClipboar…
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  • #15071: Add GLSLANG and TWGSL to the core es6 package
  • #15072: Allow resetting the default draco instance
  • #15073: WebGPU: Fix this being undefined in some callbacks
  • #15053: Update Tensor types, for accuracy
  • #15070: WebGPU: Fix SSAO
  • #15069: Quick Workaround on thin engine build issues
  • #15063: Fix an issue with native engine function extension.
  • #15061: [NME] Mouse Block
  • #15068: Support older typescript versions
  • #15067: SSR: Fix in orthographic mode
  • #15065: Revert "Adding new debug tools to the scene Inspector : copyCommandToClipboard & window.debugNode"
  • #15062: update dependencies, support node 22
  • #15059: The disposed engine needs to be the thinengine
  • #15027: xrCompatible false per default, canvas made compatible on demand
  • #15060: Allow output type changes to propagate through the NME graph
  • #15050: Adding new debug tools to the scene Inspector : copyCommandToClipboard & window.debugNode
  • #15052: Updated engine caps to enable linear sampling from float and half float
  • #15058: Fix GetFontOffset missing in ThinEngine
  • #15057: Bump ejs from 3.1.9 to 3.1.10

This list of changes was auto generated.

7.5.0

02 May 07:24
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Changes:

  • #15056: Fix CleanURL override
  • #15054: Add Neutral Tone Mapping
  • #15055: Fix water material refraction
  • #15051: Store the requested texture format in InternalTexture
  • #15049: Log the shader compilation error correctly
  • #15048: Fix edge renderer
  • #15047: Global Illumination manager: Add option to use 32 bits depth buffer
  • #15044: Fix node port export
  • #15043: Fix mod
  • #15042: WebGL Engine: Rollback the default value for the "antialias" option
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  • #15041: AA in sandbox
  • #15039: Better individual store for fog serialization
  • #15031: Bug: Fix texture size limit issue in GreasedLinePluginMaterial
  • #15038: Allow defines the shader name that appears in spector.
  • #15037: Inspector: Move shader code to core
  • #15036: Allow configuring error/warn threshold for size tests
  • #15034: Mesh debug material plugin: Fix crash when showing uvs
  • #15033: Final fix for allowCanvas
  • #15032: Load file was not injcted to loadShader

This list of changes was auto generated.

7.4.0

25 Apr 07:31
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7.4.0

7.3.3

25 Apr 06:46
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Changes:

  • #15029: Detect WebGL2 using feature detection
  • #15026: Draco - fix for fallback and tests update
  • #15018: update havok dependencies
  • #15028: Add allowCanvas to GUI Containers
  • #15024: Fix dispatch indirect call
  • #15025: Indirect buffer
  • #15017: Add vec4 support to procedural textures
  • #15020: NME: Fix sampler name in TextureBlock
  • #15022: Fix context issue webgl effect compilation
  • #14996: Allow shader precompile by dividing effect and thinEngine
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  • #15019: NME: Fix wrong type casting for TextureBlock output
  • #15016: override keyword in sandbox
  • #15015: NGE nodes and ports exposed on frame don't export

This list of changes was auto generated.

7.3.2

22 Apr 16:33
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Changes:

  • #15014: WebGPU: Fix onResize not triggered on the engine
  • #15013: Playground: Fix missing override keyword
  • #15012: WebGPU: Fix equirectangular cube textures
  • #15009: Enable noImplicitOverride and fix all the errors
  • #15006: Improve new texture support in Particle System Editor
  • #15011: Fix #15006
  • #15008: Update dependencies
  • #15007: Fix adding child nodes to the html twin tree
  • #14949: Ability to "skip" using Canvas when serializing Textblocks and other CSS dependent GUI Controls.
  • #15010: Fix #14949

This list of changes was auto generated.

7.3.1

18 Apr 16:35
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Changes:

  • #15005: Fix unpack for webgpu
  • #15004: Fix material helper AbstractEngine type

This list of changes was auto generated.

7.3.0

18 Apr 07:25
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Changes:

  • #15001: Replace KHR_materials_translucency with KHR_materials_diffuse_transmission
  • #14916: Allow NME to compile WebGPU shaders
  • #15002: remove dead link
  • #14995: Fix memory leak in MeshoptCompression
  • #14999: Fix sandbox

This list of changes was auto generated.

7.2.3

17 Apr 18:19
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Changes:

  • #14998: Fix void checks in Geometry Buffers
  • #14997: Fix missing audio init
  • #14987: BoneLookController: Fix bone scaling being lost
  • #14991: Allow setting a static worker pool in the ktx2container instead of passing it in the constructor
  • #14992: Yoyo animations trigger onAnimationGroupLoopedObservable multiple times per loop
  • #14994: Fix #14992
  • #14970: Add compute dispatch indirect API
  • #14993: Fix particle cell ID computation
  • #14931: Remove WebGPUEngine dependency on Engine
  • #14990: Sync physics with animated bodies
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  • #14988: Added GetPointsCount

This list of changes was auto generated.

7.2.2

16 Apr 13:52
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Changes:

  • #14985: Fix NME MatrixTransposeBlock
  • #14984: Fix pasring CylinderDirectedParticleEmitter
  • #14978: Changes to Draco module
  • #14977: FIX PBR Sub surface configuration
  • #14975: docs: fix comment for getHighestFrame

This list of changes was auto generated.

7.2.1

11 Apr 15:01
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Changes:

  • #14974: Set the XR camera's fov
  • #14972: Physics Angular Impulse + Misc

This list of changes was auto generated.