Skip to content

Actions: 98teg/SpriteMesh

Actions

All workflows

Actions

Loading...

Showing runs from all workflows
10 workflow runs
10 workflow runs
Event

Filter by event

Status

Filter by status

Branch
Actor

Filter by actor

Add material for generated SpriteMesh
🌟 Master #10: Pull request #7 opened by Ochmar
January 14, 2024 23:03 38s Ochmar:surface_material
January 14, 2024 23:03 38s
Fix memory leak
🌟 Master #9: Pull request #6 synchronize by 98teg
September 19, 2023 14:58 25s fix-memory-leak
September 19, 2023 14:58 25s
Fix memory leak
🌟 Master #8: Pull request #6 opened by 98teg
September 19, 2023 14:55 48s fix-memory-leak
September 19, 2023 14:55 48s
Update README
🌟 Master #7: Pull request #5 opened by 98teg
September 8, 2023 14:20 33s update-readme
September 8, 2023 14:20 33s
Godot 4.0
🌟 Master #6: Pull request #4 synchronize by 98teg
September 8, 2023 14:14 25s godot-4.0
September 8, 2023 14:14 25s
Godot 4.0
🌟 Master #5: Pull request #4 synchronize by 98teg
September 8, 2023 14:06 25s godot-4.0
September 8, 2023 14:06 25s
Godot 4.0
🌟 Master #4: Pull request #4 synchronize by 98teg
September 8, 2023 13:51 25s godot-4.0
September 8, 2023 13:51 25s
Godot 4.0
🌟 Master #3: Pull request #4 synchronize by 98teg
September 8, 2023 12:18 24s godot-4.0
September 8, 2023 12:18 24s
Godot 4.0
🌟 Master #2: Pull request #4 synchronize by 98teg
September 8, 2023 12:16 31s godot-4.0
September 8, 2023 12:16 31s
Godot 4.0
🌟 Master #1: Pull request #4 synchronize by 98teg
September 8, 2023 09:52 27s godot-4.0
September 8, 2023 09:52 27s