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Fullscreen Unredirection (Multi-Monitor) #1180
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This is expected, compositing covers both monitors at the same time. When unredirection is triggered, compositing is disabled everywhere. Why would you need |
It's for games, such as Minecraft, and whatever other games I play. And wouldn't it be pointless to to have picom running on a screen that can't even see anything except for the game that is playing in fullscreen anyways? |
Allow the ability to disable compositing based on which monitor the application was put into fullscreen on.
Relevant option is "unredir-if-possible".
Currently I've noticed it disables compositing entirely across all monitors.
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