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Not compiling in Physical Device (Signing issue) #478

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spraveenk91 opened this issue Nov 10, 2022 · 1 comment
Open

Not compiling in Physical Device (Signing issue) #478

spraveenk91 opened this issue Nov 10, 2022 · 1 comment

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@spraveenk91
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Describe the bug
Project is not building on real device and not able to archieve.

To Reproduce
Steps to reproduce the behavior:
I have created a sample project to reproduce this issue. Two of the target has been created. Please, take a look.

Expected behavior
Project shouldn't failed when compiling in real device.

Screenshots
Screenshot 2022-11-10 at 6 57 38 PM

Demo Project
TestApp.zip

Versions

Xcode: 14.1
Mac OS: 12.6.1 (21G217)
Simulator/Device: Any iPhone device
Simulator/Device Name: Any iPhone device
Library Version: 6.5.4

@spraveenk91
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spraveenk91 commented Nov 11, 2022

Looks like the issue is from XCode 14 and it has been reported already on Cocoapods page below:
CocoaPods/CocoaPods#11534 (comment)

I have another query that why do i get two of the targets in Pod?

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